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	<title>GameHoof.com &#187; PS3</title>
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	<description>Blogging our gaming experience. Good and bad.</description>
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		<title>Soul Calibur IV</title>
		<link>http://www.gamehoof.com/2008/04/19/soul-calibur-iv/</link>
		<comments>http://www.gamehoof.com/2008/04/19/soul-calibur-iv/#comments</comments>
		<pubDate>Sat, 19 Apr 2008 05:13:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2008/04/19/soul-calibur-iv/</guid>
		<description><![CDATA[Soulcalibur IV (ソウルキャリバーIV, Sourukyaribā Fō?) is the sixth installment in Namco&#8217;s Soul series of fighting games, due for release on PlayStation 3 and Xbox 360 in summer 2008. For the first time in the series history, the game will have competitive online play. This will be the second game in the series to not have [...]]]></description>
			<content:encoded><![CDATA[<p>Soulcalibur IV (ソウルキャリバーIV, Sourukyaribā Fō?) is the sixth installment in Namco&#8217;s Soul series of fighting games, due for release on PlayStation 3 and Xbox 360 in summer 2008. For the first time in the series history, the game will have competitive online play. This will be the second game in the series to not have an arcade release before the console release.</p>
<p><span id="more-76"></span></p>
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<p><strong>Characters</strong></p>
<p>Three characters were shown in the initial teaser trailer, Ivy, Mitsurugi, and Nightmare. Director Katsutoshi Sasaki has also mentioned that Create-a-Character will be playable in multiplayer mode. Electronic Gaming Monthly confirmed the return of Siegfried, Taki and Tira in its July issue. Sophitia, her sister Cassandra and the series staple Voldo were featured next in Famitsu magazine. A recently released trailer featured the first clips of gameplay footage, along with brief glimpses of a new character named Hildegard von Krone, Hilde for short, a female in knight&#8217;s armor (with a wolf&#8217;s head motif) wielding a red lance and a short sword. At that time the appearances of Raphael and Astaroth were also confirmed. On January 25th, it was confirmed that Maxi , Seong Mi-na and Yun-seong would also return. Furthermore, on February 28th, Kilik, Xianghua and Lizardman were confirmed to appear.[10]. On March 12th, the first of several new characters designed by famous creators was revealed: Scheherazade (designed by Yutaka Izubuchi). March 26th brought us another batch of confirmed characters, specifically Amy, Cervantes and Zasalamel. A new female character, Angol Fear (designed by guest artist Mine Yoshizaki) was also featured. </p>
<p>Also, Darth Vader and Yoda, characters from the Star Wars universe, are confirmed to be playable guest characters but exclusive to different platforms. Vader will be on the PS3 and Yoda will be on the Xbox 360, however it was stated in issue 179 of GameInformer magazine that &#8220;Namco was nice enough to concede that the second characters may be available for download on the respective consoles at a later date.&#8221;<br />
Scheherazade, one of the new game characters<br />
Scheherazade, one of the new game characters</p>
<p><strong>Returning characters</strong></p>
<p>So far, there are 25 confirmed characters for the series.</p>
<p>    * Amy<br />
    * Astaroth<br />
    * Cassandra<br />
    * Cervantes<br />
    * Ivy<br />
    * Kilik<br />
    * Lizardman<br />
    * Maxi<br />
    * Mitsurugi<br />
    * Nightmare<br />
    * Raphael<br />
    * Seong Mi-na<br />
    * Siegfried<br />
    * Sophitia<br />
    * Taki<br />
    * Tira<br />
    * Voldo<br />
    * Xianghua<br />
    * Yun-seong<br />
    * Zasalamel</p>
<p><em>New characters</em></p>
<p>    * Angol Fear (bonus character)<br />
    * Darth Vader (guest character on the PlayStation 3 version)[13]<br />
    * Hilde<br />
    * Scheherazade (bonus character)<br />
    * Yoda (guest character on the Xbox 360 version)[13]</p>
<p><strong>Gameplay</strong></p>
<p><em> Critical Finisher</em></p>
<p>Soulcalibur IV will feature an all-new Critical Finisher system. This time there will be another gauge under the characters&#8217; Health Meter, known as the Soul Gauge. This meter will fill up when attacking and decrease when guarding. When the meter is empty, the opponent can do a strike that breaks off a part from the character&#8217;s armor, altering their appearance and making them weaker for the remainder of the match. There are also three green boxes below the gauges, reflecting the state of the characters armor: high, mid, or low.</p>
<p>If the character manages to empty out the opponent&#8217;s Soul Gauge again, they will get a short chance to perform a powerful Critical Finisher, which will kill the opponent instantly. Each character has their own personal Critical Finisher. Namco says that they developed the Soul Gauge to decrease the benefits from constant guarding, thus giving the game a faster tempo. [14] It subsequently would make the matches more offensive, as well.</p>
<p><strong>Limited Premium Edition</strong></p>
<p>According to a recent Gamespot article, Namco/Bandai confirmed there will be a limited Premium Edition of SCIV available which will include an art/comic book, a tournament kit that will &#8220;give fans the opportunity to document the battle amongst friends.&#8221; , will include extra in-game customizations and sell in a metal packaging on the same release date as the regular game.</p>
<p>Source:
<li>Wikipedia.org</li>
]]></content:encoded>
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		<title>Grand Tourismo 5 Prologue</title>
		<link>http://www.gamehoof.com/2008/03/09/grand-tourismo-5-prologue/</link>
		<comments>http://www.gamehoof.com/2008/03/09/grand-tourismo-5-prologue/#comments</comments>
		<pubDate>Sun, 09 Mar 2008 11:05:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2008/03/09/grand-tourismo-5-prologue/</guid>
		<description><![CDATA[
Gran Turismo 5 Prologue) is the latest installment in the Gran Turismo series and a PlayStation 3 exclusive title which was announced at the E3 2007.
The game was released in Japan on both the PlayStation Store and Blu-ray Disc on December 13, 2007 to celebrate the series&#8217; 10th anniversary. The PlayStation Store version requires just [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://s237.photobucket.com/albums/ff139/wawan5555/gamehoof/?action=view&#038;current=GT5_Prologue_cover.png" target="_blank"><img src="http://i237.photobucket.com/albums/ff139/wawan5555/gamehoof/GT5_Prologue_cover.png" border="0" alt="Photobucket"/></a></p>
<p>Gran Turismo 5 Prologue) is the latest installment in the Gran Turismo series and a <a href="http://www.amazon.com/exec/obidos/ASIN/B000XGJH1O/ref=nosim/freereligious-20">PlayStation 3</a> exclusive title which was announced at the E3 2007.</p>
<p>The game was released in Japan on both the PlayStation Store and Blu-ray Disc on December 13, 2007 to celebrate the series&#8217; 10th anniversary. <a href="http://store.playstation.com/">The PlayStation Store</a> version requires just over 2.2 gigabytes of available hard disk space. The Blu-ray version may cut down on this. The Blu-ray version costs ¥4,980 (inc. tax) and the PS Store version costs ¥4,500 (inc. tax). The game will be released in North America on <a href="http://www.blu-raydisc.com/">Blu-ray disc</a> and via download from the Playstation Store on April 17, 2008. The Blu-Ray Disc version will offer added value with an exclusive High-Definition video feature called &#8216;Beyond the Apex&#8217; and various other content such as new cars and tracks. The game will be released on March 28, 2008 in Europe via the PlayStation Store and on Blu-Ray Disc. Extra content (similar to North America&#8217;s extra content) will be included in the game. </p>
<p><span id="more-74"></span></p>
<p>http://i237.photobucket.com/albums/ff139/wawan5555/gamehoof/GT5_SCREEN_SHOT_2.png</p>
<p>A free playable demo version was available in the Japanese PlayStation Store from October 20 to November 30, 2007, and a North American special version was available at the 2007 <a href="http://www.semashow.com/">SEMA Show</a> on December 6, 2007.</p>
<p><strong>Gameplay</strong></p>
<p>New to the Gran Turismo series, is the ability to race with up to 16 cars at once. The AI has also improved from previous Gran Turismo games [citation needed].</p>
<p>Also new to the series, is the new, realistic in-car view feature. It includes functioning speedometers and odometers, reflecting rear-view mirrors, wing mirrors and real time in-car lighting effects (cast shadows). Players driving with a supported steering wheel have the ability to look left and right in the cockpit of the car by using the D-pad. Any PlayStation 3 compatible steering wheel works with <a href="http://www.granturismoworld.com/">Gran Turismo 5 Prologue</a>. The engine also sounds different according to which view is selected among the available four. Back view is also specific with the in-car view.</p>
<p>http://i237.photobucket.com/albums/ff139/wawan5555/gamehoof/GT5_SCREEN_SHOT_1.png</p>
<p>European and North American players can look forward to being able to use a Drift Mode (similar to that of Gran Turismo HD), car tuning adjustments, and head to head two-player racing offline. New race events online and offline as well as new cars have also been confirmed for North American users.</p>
<p>Online Play became available by Christmas 2007. On the official <a href="http://www.amazon.com/exec/obidos/ASIN/B000E69YGQ/ref=nosim/freereligious-20">GT5 Prologue</a> Website on the 25 December 2007, players were able to download network battle updates for the game&#8217;s Arcade and Time Attack modes. Also available on this day was be a Museum mode, featuring histories of various car manufacturers.<br />
<em><br />
In terms of game modes, a total of four were available at launch:</em><strong></p>
<p>    * Arcade (single player with 16 cars)<br />
    * Arcade (time trial version)<br />
    * Event Race (4 categories, 32 events)<br />
    * Dealer Race (one make races)</p>
<p>In terms of physics the game will allow simulation selection between &#8220;Standard&#8221; or the more realistic &#8220;Professional&#8221; gameplay, (this feature was not available in Gran Turismo HD Concept) along with adjustable <a href="http://www.freepatentsonline.com/6179394.html">Active Brake</a>, Active Stability Management (<a href="http://acronyms.thefreedictionary.com/Active+Stability+Management+(gaming,+Gran+Tourismo)">ASM</a>) and Traction Control System (<a href="http://en.wikipedia.org/wiki/Traction_control">TCS</a>). All of these features are already available in the free playable demo.</p>
<p></strong><strong>Interface</strong></p>
<p>The game has a totally new interface, called My Page. It acts as the player&#8217;s personalized menu for the game. The icons include; Race, Garage (where the players&#8217; cars are viewed), TV (which will give the player access to real-life car related TV), Album (for viewing pictures taken in the photo mode), Option (various options settings for the game), Profile (the player&#8217;s online profile), Home (in conjunction with <a href="http://www.engadget.com/2007/03/07/sonys-playstation-home-hitting-the-ps3-this-fall/">Sony&#8217;s &#8216;PlayStation Home&#8217;</a>), and Calendar. The Calendar icon opens up a calendar with upcoming race events marked on it, a world map with the player&#8217;s play area marked in red, weather read-outs for major raceways, motor-sports related news, maps, and a clock. When the game starts up, the player is taken straight to the &#8216;My Page&#8217; area.</p>
<p>The Home icon refers to Sony&#8217;s <a href="http://travelersnetwork.net/">3D virtual chat space</a>, Home. The plan at the moment is to create a Gran Turismo universe in Home. Players will be able to jump in and out of Gran Turismo 5 Prologue and back into Home as often as they wish. To coincide with this, <a href="http://www.polyphony.co.jp/english/index.html">Polyphony</a> hope to add some sort of friends list and other social network features to the game. During online races players will have the option to enable voice chat.</p>
<p><strong>Episodic content</strong></p>
<p>Famitsu magazine&#8217;s latest update reveals that Prologue will include a new &#8216;GT.TV&#8217; mode where real-life motoring shows like the <a href="http://www.bbc.co.uk/">BBC&#8217;s</a> &#8216;Top Gear&#8217; (the Top Gear test track will be a drivable track in GT5) and Japan&#8217;s &#8216;Car Graphic TV&#8217; will be able to be viewed in episodic content. There will be a charge for this feature. On October 24, a press release confirmed that Top Gear will be featured in Gran Turismo 5 Prologue.</p>
<p><a href="http://www.famitsu.com/">Famitsu</a> also reports that the game will employ a special rewards system similar to Achievements in <a href="http://www.xbox.com/en-US/hardware/">Xbox 360</a> games. These new rewards will be added to the game episodically. Upon completing certain challenges, bonus cars, tracks, and content will be unlocked. The extra cars and tracks include vehicles and courses from Motor Toon Grand Prix and the mech from Omega Boost. The additional bonus content includes making-of videos, television commercials, and &#8220;ghost&#8221; races against development team members&#8217; best times. Full versions of Omega Boost, Motor Toon Grand Prix, and Motor Toon Grand Prix 2 will eventually become available as downloadable rewards for special online racing events.</p>
<p>http://i237.photobucket.com/albums/ff139/wawan5555/gamehoof/GT5_SCREEN_SHOT_4.png</p>
<p><strong>Confirmed car and track lists</strong></p>
<p>37 cars from 21 worldwide manufacturers (including <a href="http://www.nissan-global.com/">Nissan</a>, <a href="http://www.ferrariworld.com/">Ferrari</a>, <a href="http://www.ford.com/">Ford</a>, <a href="http://www.dodge.com/">Dodge</a> and <a href="http://www.audi.com/">Audi</a>) have been confirmed to be available in Gran Turismo 5 Prologue. Some are included in the demo, though most of them are not playable. The vehicle list is available on the Gran Turismo 5 Prologue official website. North American users will get the chance to race new cars such as the Mini Cooper S and various other region specific models.</p>
<p>Ten circuits are included in the game with reverse versions. Some of the tracks will have different versions instead of a reverse mode. For instance, the Fuji Speedway circuit has an &#8220;F&#8221; circuit and a &#8220;GT&#8221; circuit. The tracks (including their variations) are, Suzuka Circuit, Suzuka Circuit East Course, Fuji Speedway F, Fuji Speedway GT, Super Speedway Daytona, Road Course Daytona, Eiger Nordwand Course, Eiger Nordwand Course (reverse), London City Course, London City Course (reverse). Also, for European and North American users the Gran Turismo famous &#8216;High Speed Ring&#8217; circuit will be available to race on. The track has featured in every GT game to date (bar special version such as <a href="http://www.gametrailers.com/gthd.php">GTHD</a>).</p>
<p><strong>Free playable demo</strong></p>
<p>A free demo has been released on the Japanese PS Store on October 20, 2007 with the Suzuka Circuit and 7 new cars playable. The demo unlocked cars as they were unveiled at the 40th Tokyo Motor Show because the demo coincided with the large scale event. The free demo will come off the Store on November 30, 2007. Then the actual game will be released on Blu-ray Disc and PlayStation Store as a download on December 13. This demo replaces Gran Turismo HD Concept that was removed from the Japanese PS Store on September 30, no international release has been announced for the Prologue demo.</p>
<p><strong>Input device support</strong></p>
<p>The Gran Turismo 5 Prologue demo is the first PlayStation 3 release supporting both Dual Shock 3 controller vibration and racing wheels force feedback feature. Logicool, the Japanese branch of Logitech which is releasing official racing wheels for the Gran Turismo series has launched the G25 Racing Wheel for PS3 on October 25, 2007. This wheel is a rebranded version of the Logitech G25 Racing Wheel. It features a gated shifter with 6 forward ratios plus reverse, a clutch pedal and dual motor force feedback. The G25 is supported along with the previous GT designed models (Driving Force Pro, GT Force, Driving Force and Driving Force EX).</p>
<p>http://i237.photobucket.com/albums/ff139/wawan5555/gamehoof/GT5_SCREEN_SHOT_Tomora.png</p>
<p><strong>GT-TV</strong></p>
<p>The new Gran Turismo TV feature was introduced in the demo version. This VOD service was activated on October 22 with three free SD trailers for motorsport TV programs (being Super GT, D1 Grand Prix or Best Motoring). Since October 24 &#8220;Gran Turismo TV Special&#8221; exclusive full-length HD videos are released for free, these include Tokyo Motor Show video reports and Kazunori Yamauchi interviews. DRM activated GT-TV videos are downloaded within the HDD, nevertheless GT-TV download service will end up on November 30, only HDD stored videos will remain available. Full-length videos of the free trailers will be available for purchase from the full version of Gran Turismo 5 Prologues GT-TV. On October 24, 2007 Top Gear have confirmed that select classic episodes will be available for viewing on Gran Turismo 5&#8217;s GT-TV mode. Starting on launch day (13/12 in Japan), distribution will begin on free video content with two programmes, &#8220;Tokyo Motor Show 2007&#8243; and &#8220;First Impression<a href="http://www.rsportscars.com/mitsubishi/2008-mitsubishi-lancer-evolution-x/"> Lancer Evolution X</a>&#8220;. Before the end of this year (2007) more GT-TV content will be available to download. &#8220;The GT-R Legend Inside Story II&#8221; on 14/12 and &#8220;The GT-R Legend Inside Story III&#8221; later in December 2007.</p>
<p>Online service has ended on December 6th for the demo, as a result the GT-TV mode is now disabled as well as other online related contents like the &#8220;News&#8221; feature and the motorsports news related live RSS feed. Videos downloaded from the <a href="<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=21591"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=21591" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed>&#8220;>GT-TV</a> mode&#8217;s servers are still saved within the demo&#8217;s HDD slot but are not available anymore. The demo&#8217;s original filesize was extended from 736MB with an empty GT-TV mode to 2.576GB including all six downloadable VOD files.</p>
<p><strong>Photo mode</strong></p>
<p>Among the real time &#8220;Autodemo&#8221; unplayable content are two courses (Fuji Speedway and the newly added Daytona Speedway), two dozens of old and new cars ranging from the 1990s to the 2000s and two Photo Mode stages set in the Nürburg town and castle. In this latter mode the selected car is set in a Full HD advanced 3D environment with a 360° camera work and the GUI&#8217;s real time zoom-in function is enabled.</p>
<p><strong>Audio visual</strong></p>
<p>The game outputs a 1080p Full HD resolution while it remains compatible with NTSC SDTV (480i). Although GUI display (MyGarage, Album, etc.) is widescreen full pixel 1080 60-frame progressive, in-game racing is anamorphic full screen. Replays are rendered at a reduced 30-frame progressive (anamorphic full screen) due to added music video-like visual effects.</p>
<p>Audio quality varies according to the selected output, from AV Multi&#8217;s analog 2ch to HDMI&#8217;s 7.1ch LPCM. S/PDIF optical output allows Dolby Digital 5.1ch.</p>
<p>The cars featured in Gran Turismo 5 Prologue are roughly made from over 200,000 polygons per car.</p>
<p>The demo&#8217;s main theme is &#8220;Check&#8221; taken from the Bring It On LP performed by Belgian band Goose.</p>
<p><strong>SEMA Show 2007 demo</strong></p>
<p>An alternative version of the Gran Turismo 5 Prologue downloadable demo was presented at Sony&#8217;s booth during the Las Vegas Convention Center|2007 SEMA Show in Las Vegas, Nevada. It was the first time the North American version of Gran Turismo 5 Prologue was unveiled.</p>
<p>Compared with the Japanese demo this North American version adds previously locked contents such as the rolling demo&#8217;s tracks (Daytona International Speedway and Fuji Speedway F) and American cars (Dodge Viper GTS &#8216;02 and Ford Mustang V8 Coupe Premium &#8216;07). The online Manual was removed from the Japanese version though.</p>
<p>An extra car, Art Morrison&#8217;s Chevrolet Corvette &#8216;60 SEMA version 2006 was also included. New SEMA show cars have been selected by Kazunori Yamauchi to be featured in the upcoming Gran Turismo 5 like it was done earlier with tuner cars in Gran Turismo 4 (e.g. the HPA Motorsports Golf R32). These 2007 Gran Turismo SEMA awarded cars are the Factory Five GTM &#8216;07, Bully Dog Ram &#8216;07, GReddy 350Z &#8216;07, HPA Motorsports TT &#8216;07 and the Ringbrothers Mustang Fastback &#8216;67.</p>
<p><strong>Developer</strong>: <a href="http://www.polyphony.co.jp/english/index.html">Polyphony Digital</a><br />
<strong>Publisher</strong> : <a href="http://www.sony.com/">Sony Computer Entertainment</a><br />
<strong>Distributor</strong>: <a href="http://insider.ign.com/articles/828/828491p1.html">Polyphony Digital</a><br />
<strong>Designer</strong>: <a href="http://en.wikipedia.org/wiki/Kazunori_Yamauchi">Kazunori Yamauchi</a><br />
<strong>Platform</strong>: <a href="http://www.playstation.com/">PlayStation 3</a><br />
<strong>Release date</strong>: JP December 13, 2007,<br />
                   AUS March 27, 2008<br />
                   EU March 28, 2008<br />
                   NA April 17,2008<br />
<strong>Genre</strong>: Racing<br />
<strong>Mode</strong>: Single player<br />
         16-player online multiplayer<br />
<strong>ESRB</strong>: Rating Pending (RP)<br />
<strong>Media</strong>: PlayStation Store, Blu-ray Disc<br />
<strong>Input methods</strong>: SIXAXIS, DualShock 3, GT Force, Driving Force, Logitech Driving Force GT, Driving Force Pro, Driving Force EX, G25 Racing Wheel</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Alone in The Dark: Near Death Investigation</title>
		<link>http://www.gamehoof.com/2007/02/04/alone-in-the-dark-near-death-investigation/</link>
		<comments>http://www.gamehoof.com/2007/02/04/alone-in-the-dark-near-death-investigation/#comments</comments>
		<pubDate>Mon, 05 Feb 2007 04:41:27 +0000</pubDate>
		<dc:creator>w2n</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2007/02/04/alone-in-the-dark-near-death-investigation/</guid>
		<description><![CDATA[
Alone in the Dark, also known as Alone in the Dark 5 and Alone in the Dark: Near Death Investigation, is the fourth sequel of the survival horror video game series created by Infogrames (now Atari). The game will be released on PC, PS3 and Xbox 360.

Atari has released the E3 2006 trailer for Alone [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/images/AITD/AITD-screen-shot3.jpg" /></p>
<p class="MsoNormal"><a href="http://www.amazon.com/exec/obidos/ASIN/B00004WGRX/ref=nosim/game0a-20">Alone in the Dark</a>, also known as Alone in the Dark 5 and Alone in the Dark: Near Death Investigation, is the fourth sequel of the survival horror video game series created by Infogrames (now <a href="http://www.atari.com/">Atari</a>). The game will be released on <strong>PC</strong>, <strong>PS3</strong> and <strong>Xbox</strong> <strong>360</strong>.</p>
<p class="MsoNormal"><span id="more-70"></span></p>
<p class="MsoNormal">Atari has released the <a href="http://www.e3insider.com/">E3 2006</a> trailer for Alone in the Dark: Near Death Investigation, the upcoming adventure game developed by <a href="http://www.eden-studios.com/">Eden Games</a> which will feature an episodic game structure. It will be splitted into distinct episodes in a season-style format. Eden Games has departed from the typical ten-hour game based on film-style scripts and structures and focuses on <a href="http://www.amazon.com/exec/obidos/ASIN/B000F2P31E/ref=nosim/game0a-20">TV</a>-season format. Each episode will offer approximately 30-40 minutes of gameplay. The episode will begin with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where they were or what they were doing. Every episode will close with a nail-biting cliff-hanger ending to rattle players&#8217; nerves, and if the player is leaving the game, a video teaser of the next episode will play to leave them wanting more.</p>
<p class="MsoNormal"><img src="/images/AITD/AITD-screen-shot1.jpg" /></p>
<p class="MsoNormal">A <a href="http://www.amazon.com/exec/obidos/ASIN/B000IZWNLG/ref=nosim/game0a-20">PlayStation 3</a> version was confirmed by <a href="http://www.sony.com/">Sony</a> at the <a href="http://tgs.cesa.or.jp/english/">Tokyo Game Show 2005</a>, however, it is noteworthy that that title has not been officially announced by its publisher, Atari. While the PS3 version seems to be apparently missing, various PlayStation publications (including <a href="http://www.amazon.com/exec/obidos/ASIN/B00005N7Y6/ref=nosim/game0a-20">Official PlayStation Magazine</a> &#038; <a href="http://www.amazon.com/exec/obidos/ASIN/B00026EFR6/ref=nosim/game0a-20">PSM</a>), have recently reported on the title as still being developed for the next-gen console. The official release date are still to be announ</p>
<p class="MsoNormal"><strong> </strong></p>
<p class="MsoNormal"><strong>Graphic</strong></p>
<p class="MsoNormal">Visually, Alone in the Dark looks great, with a cinematic flair to it and shifting camera angles from third to first person. We do know that there are many run-ins with the brash citizenry of <a href="http://www.nyc.gov/">New York</a>, survivors that will try to get into your car and out of the city at any costs. But we all know that won&#8217;t help them; only Carnby can. We&#8217;ll have more on the story and gameplay mechanics as soon as Atari starts returning our calls.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Story</strong></p>
<p class="MsoNormal">Set during 2006, the story continues with Edward Carnby, the main protagonist from the original game, looking for answers to strange <a href="http://www.supernatural.nu/">supernatural</a> and <a href="http://www.bizarrenews.com/">bizarre</a> occurrences while battling his way through the opposition in New York City&#8217;s Central Park. It has been mentioned that Atari wouldn&#8217;t reveal exactly how Carnby is still running around in present day considering that the first installment took place during 1926, but the game is most likely a franchise reboot. Condensed portions of the game were seen during the <a href="http://www.e3insider.com/portal/">E3 2006</a> presentation.</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Gameplay</strong></p>
<p class="MsoNormal">Taking the fear to a new level, the next-gen Alone in the Dark features the macabre style of the series played with new gameplay mechanics and a broader-reaching, action-packed play style. Explore fully-interactive realtime worlds, interacting with physics and roaming the wide-open, fright-filled environments. Developer Eden Games has mentioned that they want the structure of the game to be in a similar manner as the television shows, like 24 and Alias. Nadal stated that the storyline will be presented as &#8220;episodic content completely structured to the gameplay.&#8221;</p>
<p class="MsoNormal"><img src="/images/AITD/AITD-screen-shot2.jpg" /></p>
<p class="MsoNormal"><strong>New Features</strong></p>
<p class="MsoNormal">The game has been hailed by the producers and developers to be open-ended and expansive. One such feature is the hot-wiring mini game. In one dire moment, the character may need to commander a car by hot-wiring. This will initiate a mini game, where Edward will rip the wires out of said car and try to start the engine. He could either succeed and be able to drive the car, or blare the car horn loudly, alerting enemies to his presence.</p>
<p class="MsoNormal">
<p class="MsoNormal">Atari promises downloadable content after Alone in the Dark is released, including even more episodes to play with than the initial three. Today, in our brief demo, the focus is on the in-game inventory system, swinging and climbing, and moving and manipulating items.<br />
<!--[if !supportLineBreakNewLine]--><br />
<!--[endif]-->
</p>
<p class="MsoNormal">
<p class="MsoNormal"><strong>Publisher</strong>: <a href="http://www.eden-studios.com/">Eden Studios</a></p>
<p class="MsoNormal"><strong>Developer</strong>: <a href="http://www.atari.com/">Atari</a></p>
<p class="MsoNormal"><strong>Genre</strong> : Adventure/Horor<br />
<strong /></p>
<p class="MsoNormal"><strong>Release Date</strong>: TBA 2007<br />
<strong />
</p>
<p class="MsoNormal"><strong>ESBN</strong> :  RP (Rating Pending)</p>
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		<title>Virtua Fighter 5</title>
		<link>http://www.gamehoof.com/2007/01/17/virtua-fighter-5/</link>
		<comments>http://www.gamehoof.com/2007/01/17/virtua-fighter-5/#comments</comments>
		<pubDate>Wed, 17 Jan 2007 10:44:54 +0000</pubDate>
		<dc:creator>w2n</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2007/01/17/virtua-fighter-5/</guid>
		<description><![CDATA[
The fifth entry in Sega&#8217;s advanced, realistic fighting game series. Once again, the realtime level of visual detail and character animation has been upped to the most advanced levels, with next-generation lighting and detail on the fighters and environments.



Virtua Fighter 5 is the latest game in Sega&#8217;s Virtua Fighter series. It was released on July [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.play-asia.com/SOap-23-83-5las-71-bp-77-1-49-en-15-virtua+fighter+5-84-j-70-1rjv.html"><img src="/images/VF/VIRTUA-FIGHTER-COVER-PS3.jpg" alt="" /></a></p>
<p>The fifth entry in <a href="http://www.sega.com/">Sega&#8217;s</a> advanced, realistic <a href="http://fighting-games.freeonlinegames.com/">fighting game</a> series. Once again, the realtime level of visual detail and character animation has been upped to the most advanced levels, with next-generation lighting and detail on the fighters and environments.</p>
<p><span id="more-67"></span></p>
<p><img src="/images/VF/Virtua-Fighter-5-PS3-Lion-vs-Jacky.jpg" alt="" /></p>
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<p><a href="http://virtuafighter.com/">Virtua Fighter</a> 5 is the latest game in Sega&#8217;s Virtua Fighter series. It was released on July 12, 2006 into <a href="http://video.google.com/videoplay?docid=-895578651560971399">Japanese arcades</a>. <a href="http://www.sega.com/VF5/">Virtua Fighter 5</a> is due for release on PlayStation 3 on February 20, 2007, and will be a launch title for the European release in March. The Xbox 360 version is due in the summer of 2007 (sooner than August), as confirmed by Sega on December 21, 2006. It&#8217;s mean that PS3 fans will stil be able to thumb their noses at the 360-only crowd for a good six months.</p>
<p>Virtua Fighter 5 features beautifully detailed stages from around the world where players face off in fast-moving martial arts battles against one of 17 characters. Two lively new characters join the elite group of fighters, adding two new unique fighting styles for players to try and master. With more skill and strategy than ever before, players are also given the opportunity to learn and employ the new &#8220;Offensive Move&#8221; technique to take down their opponents from different angles, adding a new dimension to the game and something for both new and old fans to master. Virtua Fighter 5 also includes the ability to customise characters by selecting from four base costumes and a wide range of unlockable accessories and earnable items. As players win more tournaments they will not only earn costumes and accessories, but also prizes and<a href="http://www.techdirt.com/articles/20061017/163943.shtml"> in-game money</a> that will allow them to buy items from the in-game shop.</p>
<p><img src="/images/VF/Goh Hinogami.jpg" alt="" /></p>
<p><strong>Playable characters</strong></p>
<p><strong>Akira Yuki :</strong> Akira strives for perfection and will drive himself relentlessly to master his techniques. He seeks worthy opponents to fight in order to find flaws in his skills to further attain mastery. Akira is the Assistant teacher of his father&#8217;s <a href="http://en.wikipedia.org/wiki/Dojo">dojo</a>. This dojo is his stage in Virtua Fighter 4.</p>
<p><strong>Pai Chan :</strong> She is a martial arts action movie star in her hometown, and her fighting style is <a href="http://p205.ezboard.com/fnarutorpg37553frm83.showMessage?topicID=17.topic">Ensei-Ken</a>.</p>
<p><strong>Lau Chan :</strong> In Virtua Fighter 4, Lau entered the <a href="http://en.wikipedia.org/wiki/Tournament">tournament</a> looking for a successor. He didn&#8217;t consider his daughter Pai, because he didn&#8217;t think she was strong enough to continue his legacy.</p>
<p><strong>Jacky Bryant :</strong> Jacky fights using the incredibly versatile <a href="http://www.martial-arts-info.com/110/jeet-kune-do/">Jeet Kune Do style</a>, allowing him a wide range of kicks and punches. The most important aspect of Jacky&#8217;s game is his combos, which can be utilized to repeatedly strike and inflict massive damage. He also seems to have a brash and confident attitude.</p>
<p><strong>Sarah Bryant :</strong> Sarah is the sister of Jacky Bryant, and an avid practitioner of <a href="http://www.martial-arts-info.com/110/jeet-kune-do/">Jeet Kune Do</a>. Sometime in her dealings with J6 corporation, she lost her memory. She enters the 3rd tournament to find and defeat her brother.</p>
<p><strong>Jeffry McWild :</strong> Jeffry is an Australian that practices <a href="http://penelope.uchicago.edu/Thayer/E/Roman/Texts/secondary/SMIGRA*/Pancratium.html">Pancratium</a>, as well as having an intense liking for the sport of fishing. His bigest ambition is to catch the infamous &#8220;Satan Shark&#8221;.</p>
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<p><strong>Shun Di :</strong> <a href="http://en.wikipedia.org/wiki/Zui_Quan">Drinking during a fight</a> will increase Shun Di&#8217;s fighting ability by making new and more powerful combos available.<br />
<strong><br />
Lion Rafale :</strong> The Rafale family is a very prominent family in <a href="http://www.franceguide.com/">France</a>, who were known first for their lucrative success in the aircraft industry.</p>
<p><strong>Kage-Maru :</strong> Kage took part in the 3rd tournament to defeat Dural and obtain new parts to help save his mother. Sadly, his mother&#8217;s condition worsened and she became Dural completely. On <a href="http://medical-dictionary.thefreedictionary.com/infiltrating">infiltrating</a> the organization he found a new Dural which contained the secret to saving his mother.</p>
<p><strong>Wolf Hawkfield :</strong> His VF5 story is currently unknown. However, it has been revealed that <a href="http://en.wikipedia.org/wiki/Lucha_libre">lucha libre</a> wrestler El Blaze has some sort of connection with him.</p>
<p><strong>Aoi Umenokouji :</strong> Aoi&#8217;s mastery of countering and defensive holds is clearly shown in Virtua Fighter 4, being the character with the most available in the entire game.</p>
<p><strong>Lei-Fei :</strong> Lei is a monk who practices <a href="http://www.ozemail.com.au/~kfmaster/">Shaolin kung-fu</a>. He is part of an elite group of monks meant to get rid of martial art styles deemed too dangerous. Secretly he wishes to be trained by Lau Chan, the man he was sent to kill in the fourth tournament, in his unique style, <a href="http://www.karateforums.com/viewtopic.php?p=79934&#038;sid=27e05562a89c66bfb074d42bfdca59e6">Koen-Ken</a>.</p>
<p><strong>Vanessa Lewis :</strong> As an <a href="http://www.netweed.com/orphan/">orphan</a>, Vanessa was adopted by a special forces officer named Lewis, but Lewis died during a terrorist attack.</p>
<p><strong>Brad Burns :</strong> In the <a href="http://www.kickboxing.com/">kickboxing</a> world, a new style is being created. Because of his good looks,Brad Burns has many female fans. What&#8217;s more, he likes to go out with such girls at night after his battles and present a charming personality.</p>
<p><strong>Goh Hinogami :</strong> His father was a judo expert chosen to go to the <a href="http://www.perseus.tufts.edu/Olympics/">Olympics</a>, but, a jealous friend whose career aspirations were unsuccessful murdered him, and Goh became an orphan. Soon after, the Organization found him, and trained him in assassination arts.</p>
<p><strong>Dural :</strong> Dural was previously a human woman. Her name was Tsukikage and she was both Kage-Maru&#8217;s mother and a Kunoichi.</p>
<p><strong>New Comers :</strong> Two new characters were shown at the end of the Virtua Fighter 5 preview, immediately after the logo. The first character was a young girl who uses <a href="http://www.martialinfo.com/websites/monkeykungfu/monkey.htm">Monkey Kung Fu </a>named Eileen. The second character that was shown along with the girl has been confirmed as El Blaze. He is a lucha libre wrestler and wears a mask. Blaze is a quicker fighter who uses acrobatic and gymnastic moves to fight and throw opponents; he seems to have some sort of rivalry with the existing character Wolf Hawkfield.</p>
<p><img src="/images/VF/virtual-fighter-5-akira.jpg" alt="" /></p>
<p><strong>Feature</strong></p>
<p>Players will be able to customize their characters by selecting from four uniquely patterned costumes and a wide range of attachable items that can be placed onto each fighter&#8217;s various body parts. Players will not only achieve victory by defeating highly-skilled opponents, but will also compete for prizes and earn in-game money through the match to buy many items at an in-game shop. </p>
<p>One thing that&#8217;s interesting is that the PS3 is undoubtedly going to be big in Japan, but in North America and Europe the Xbox 360 has a pretty sizeable head start, not to mention an installed-base advantage. Have you considered the financial benefits to bringing the game to the system (the 360) with the bigger installed-base in North America? I&#8217;ve heard that Lindbergh is closer in design to 360 due to the PC-style architecture of the systems. I don&#8217;t know if this is true or not, but I&#8217;m interested in knowing your opinion on this.</p>
<p><a href="http://www.play-asia.com/SOap-23-83-5las-71-bp-77-2-49-en-15-virtua+fighter+5-84-j-70-1sp5.html"><img src="/images/VF/VIRTUA-FIGHTER-COVER.jpg" alt="" /></a></p>
<p><strong>Developher :</strong> <a href="http://www.sega/M2.com">Sega </a><br />
<strong>Publisher :</strong> <a href="http://sega.com">Sega</a><br />
<strong>Genre : Fighting<br />
Platform :</strong> Arcade, PS3, Xbox360<br />
<strong>ESRB :</strong> Teen<br />
<strong>Release date :</strong> </p>
<p><strong>Arcade</strong><br />
JPN July 12, 2006 </p>
<p><strong>PlayStation 3</strong><br />
JPN February 8, 2007<br />
NA February 20, 2007<br />
EUR March, 2007</p>
<p><strong>Xbox 360 </strong><br />
NA August, 2007<br />
EUR August, 2007</p>
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]]></content:encoded>
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		<title>Heavenly Sword</title>
		<link>http://www.gamehoof.com/2007/01/11/heavenly-sword/</link>
		<comments>http://www.gamehoof.com/2007/01/11/heavenly-sword/#comments</comments>
		<pubDate>Thu, 11 Jan 2007 07:09:21 +0000</pubDate>
		<dc:creator>w2n</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2007/01/11/heavenly-sword/</guid>
		<description><![CDATA[Heavenly Sword (to be released) is a video game in development by Ninja Theory for the PlayStation 3 console. Is expected during the first quarter of 2007. It is a martial arts action-drama game with a free-style combat system.
On another note, this game was nicknamed &#8220;Goddess of War&#8221; by various game critics at E3 due [...]]]></description>
			<content:encoded><![CDATA[<p>Heavenly Sword (to be released) is a video game in development by <a href="http://www.ninjatheory.com">Ninja Theory</a> for the PlayStation 3 console. Is expected during the first quarter of 2007. It is a martial arts action-drama game with a free-style combat system.</p>
<p>On another note, this game was nicknamed &#8220;Goddess of War&#8221; by various game critics at <a href="http://www.e3expo.com/default.aspx">E3</a> due to its similarities to the game &#8220;<a href="http://www.godofwargame.com/">God of War</a>&#8220;.</p>
<p><span id="more-66"></span><br />
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<p><strong>Graphics</strong></p>
<p>Heavenly Sword employs state-of-the-art technology and gameplay to take players through a roller coaster of emotion and action that truly exploits the potential of gaming as the new artistic entertainment medium.&#8221; </p>
<p><img src="/images/HS/heavenly-sword_act.jpg" alt="" /></p>
<p>Emotionally charged, stunningly beautiful and delivering unprecedented dramatic character performance, Heavenly Sword showcases the power of <a href="http://www.amazon.com/exec/obidos/ASIN/B0009VXAM0/ref=nosim/game0a-20">PLAYSTATION 3</a>. A dramatic tale of revenge sees Nariko.</p>
<p><a href="http://www.serkis.com/">Andy Serkis</a>, the world’s leading CG actor, famous for his roles as <a href="http://www.theonering.net/movie/char/smeagol.html">Gollum</a> in “The Lord of the Rings” and Kong in &#8220;King Kong&#8221;, was heavily involved in the creative process. As well as starring in Heavenly Sword as the villain, King Botan, Andy was a major contributor to the character development, writing, casting, directing and performance capture for the <a href="http://www.amazon.com/exec/obidos/ASIN/B000IZWNLG/ref=nosim/game0a-20">PLAYSTATION 3</a> game.</p>
<p><img src="/images/HS/heavenly-sword-character.gif" alt="" /><img src="/images/HS/heavenly-sword-character2.gif" alt="" /></p>
<p><strong>Storyline</strong></p>
<p>The story builds around the ancient Heavenly Sword which once belonged to a powerful deity. It can never be wielded by a mortal without it draining their life-force, killing them within hours.</p>
<p>A girl named Nariko with a fiery red-haired heroine, who only have a few days left to live who embarks on one final act of redemption against a king and his invading army. </p>
<p><img src="/images/HS/heavenly-sword_act.jpg" alt="" /></p>
<p><strong>Gameplay</strong></p>
<p>The gameplay of Heavenly Sword seems to resemble a martial arts game focusing on both melee and ranged weapons. The main character has one weapon that can transform into various weapons. Revealed so far are a chainlike weapon, 2 separate swords, and one big sword. Wide Range of Objects and Weaponry – Including multi-skewering spears and devastatingly explosive bazookas. </p>
<p>The Heavenly Sword itself can Transform into Three Distinct Stances – Players can switch between on the fly allowing players to create their own fighting styles. </p>
<p>The Combat Engine can Scale Up – From sophisticated one-on-one encounters to one-on-many, where enemies employ intelligent squad-based dynamics, right up to combat against battalions pushing real-time gameplay and AI to unprecedented new levels. </p>
<p>Physics-based Combat – Players can sweep debris against opponents, kick tables to halt an oncoming surge of fighters, smash the enemy into the scenery or throw bodies into other enemies using aftertouch controls. </p>
<p><img src="/images/HS/heavenly-sword-fight.jpg" alt="" /></p>
<p>The game will have reaction commands; wherein the symbol for a certain button will appear on screen, and when pushed the game will enter a controllable-cutscene where the player must push the different combination of buttons on the screen. From the demo seen, it appears to have a rotational camera angle. While using a throwing attack on an enemy, players can rotate the <a href="http://www.amazon.com/exec/obidos/ASIN/B000K1CS5Y/ref=nosim/game0a-20">PS3 SIXAXIS</a> controller to different angles: making the camera point in the direction the user wishes, though the angles will be static when entering a <a href="http://www.qte.com/">Q.T.E.</a> Another notable element is that it will be possible to pick up and throw objects in the environment; the player can use the main character to pick up and throw enemies with her chain. In the demo Nariko picked up a small shield and threw it, at which point the game went into first person. From this, it appears that the player will have some control over the object in that mode.</p>
<p><strong>Developer</strong>: <a href="http://www.ninjatheory.com">Ninja Theory </a><br />
<strong>Publisher</strong>: <a href="http://www.sce.com/">Sony Computer Entertainment</a><br />
<strong>Genre</strong>: Action/adventure<br />
<strong>Rating ESRB</strong>: Rating Pending (RP)<br />
<strong>Platform</strong>: PlayStation 3<br />
<strong>Release date</strong>: March 6, 2007 (<strong>US</strong>), March 15, 2007 (<strong>AU</strong>), December 2007 (<strong>EU</strong>)</p>
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		<title>Devil May Cry</title>
		<link>http://www.gamehoof.com/2007/01/08/devil-may-cry/</link>
		<comments>http://www.gamehoof.com/2007/01/08/devil-may-cry/#comments</comments>
		<pubDate>Mon, 08 Jan 2007 05:30:40 +0000</pubDate>
		<dc:creator>w2n</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2007/01/08/devil-may-cry/</guid>
		<description><![CDATA[
Devil May Cry 4 has quickly become one of the most anticipated titles for the PlayStation 3. After recovering from the revelation that a new character named Nero is replacing fan-favorite hero Dante in the starring role, gamers began speculating about what other new directions the beloved action series may take. Unfortunately, those answers aren&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/images/DMC4/DMC4_logo.jpg" alt="" /></p>
<p><strong>Devil May Cry 4</strong> has quickly become one of the most anticipated titles for the PlayStation 3. After recovering from the revelation that a new character named Nero is replacing fan-favorite hero <a href="http://en.wikipedia.org/wiki/The_Divine_Comedy">Dante</a> in the starring role, gamers began speculating about what other new directions the beloved action series may take. Unfortunately, those answers aren&#8217;t coming quite yet. But from what we&#8217;ve seen of the game thus far, it is clear that &#8220;Devil May Cry 4&#8243; will carry on the traditions of it predecessors.</p>
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<p>A teaser trailer was shown at <a href="http://www.e3insider.com/">E³ 2005</a>, depicting Dante traveling through snow, and then quickly performing some fast, stylish moves. The second trailer was shown at the <a href="http://tgs.cesa.or.jp/2005/english/index.html">Tokyo Game Show 2005 </a>where it showed a more rugged and older Dante in a city-like setting performing more stylish moves at the camera while using more of the PlayStation 3&#8217;s graphical power. While both were just teasers, showing very little detail of the game itself, the <a href="http://tgs.cesa.or.jp/english/">Tokyo Game Show </a>2006 trailer, shown on September 20, 2006, displayed a more accurate reflection of what is expected to be present with the release of the final product. On September 22, 2006, the Tokyo Game Show trailer was posted on the official <a href="http://www.capcom.co.jp/devil4/">Devil May Cry 4 website</a>. Until then, only off-screen, low quality versions of the trailer were available.</p>
<p><img src="/images/DMC4/devil-may-cry-4-new-character-nero.jpg" alt="" /><img src="/images/DMC4/DMC4-kyrie_DMC4_woman.jpg" alt="" /></p>
<p><strong>Devil May Cry 4 Rumours </strong><br />
In no particular order, here’s a compiled list of some of the more frequent rumours and gossip that have been circling around various gaming message boards:</p>
<p><strong>1. </strong>Dante will return with a much more serious and darker attitude, similar to Devil May Cry2.<br />
<strong>2.</strong> Nelo Angelo with be making an appearance.<br />
<strong>3.</strong> Devil May Cry 4’s timeline will be set directly after the events of Devil May Cry 2.<br />
<strong>4.</strong> There is talk of a second playable character being introduced (possibly Trish), complete with his/her own story and skills.<br />
<strong>5.</strong> Most of the team behind Devil May Cry 2 and 3 will be developing Devil May Cry 4, along with Hiroyuki Kobayashi returning to lend a hand (co-producer behind the original Devil May Cry). </p>
<p>The main character.(possible to be Vergil,because when he loose the fight against mundus and appears as Nelo Angero, &#8220;Nero Angelo&#8221; meaning &#8220;Black Angel&#8221;  in Italian. When he loose against Dante (dmc1) he desappear, and may be reappear as a Dante´s Original Clone but with his demon trigger exposed.The sword has to much appeareance to Nero angelo´s sword)) He is part of the Kyodan Kishi (<a href="http://www.ordotempli.org/the_order_today.htm">Order of Knights</a>) and has <a href="http://en.wikipedia.org/wiki/List_of_cultural_references_to_psychokinesis_and_telekinesis">psychokinetic powers </a>(described by a developer as the &#8220;Devil Bringer&#8221;) which are just awakening in the game. While Nero does resemble Dante greatly, his attire consists of blue jeans, a long blue coat, and a red vest (the TGS trailer shows Nero in a red coat like Dante&#8217;s). He also wields a revolver, named <a href="http://en.wikipedia.org/wiki/Blue_rose">Blue Rose</a>, (which has a distinctive under-and-over double barrel, and somewhat resembles the Demon Gun revolver that Dan Smith acquires in the <a href="http://www.capcom.co.jp/killer7/english.html">Capcom game Killer 7</a>) as opposed to pistols, and he wields a slightly more decorated, single-edged sword called the Red Queen. Nero&#8217;s right arm also seems to resemble a demon&#8217;s and glows supernaturally, and this is where his Devil Bringer power comes from. He apparently was not born with his arm like that, as evidenced by a quote used in the trailers, and on the game&#8217;s official Web site, &#8220;From that day forth &#8230; my arm changed &#8230; and a voice echoed &#8230; &#8216;Power &#8230; Give me more power!&#8217;&#8221; Dante&#8217;s brother Vergil was also obsessed with acquiring more power during the events of &#8220;Devil May Cry 3&#8243;. Nero hates Dante, as he killed the leader of the Order. </p>
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<p>Devil May Cry 4 will feature more weapons, maneuvers, enemies, locations, music, and cutscenes than all the previous releases combined. DMC4 also looks to continue the series&#8217; tradition of huge bosses, as the demo features a battle between Nero and a gigantic fire demon called Variel. The game is billed as being the longest release yet.</p>
<p>Also joining the cast is a new female character, Kyrie, who will seemingly serve as a love interest for Nero. </p>
<p><img src="/image/DMC4/DMC4-dante-normal-form.jpg" alt="" /><img src="/image/DMC4/dmc4-gameplay.jpg" alt="" /></p>
<p>However, Nero will not be the only playable character. The Japanese magazine Famitsu Capcom Vol. 2 revealed that Dante will be playable, that he would be older in this release, and be sporting a more rugged look, indicating that the continuity likely occurs chronologically after Devil May Cry. On the official website, Dante is shown in screenshots swinging his sword and firing his twin pistols. He looks slightly older, and has stubble, in contrast to Nero who looks boyish. However, the official Web site had renders of Dante and Vergil as portrayed in Devil May Cry 3 on the main page when it first launched, implying the character Vergil may be involved in the story. Also, <a href="http://www.amazon.com/exec/obidos/ASIN/B000HX16F8/ref=nosim/game0a-20">Dante</a> asks for something back from Nero in the trailer, only to receive a boot in the face from Nero. One possibility is that Dante is after his keepsake amulet — which served as a MacGuffin in the third game — as he is not seen wearing it in the trailer.</p>
<p><img src="/image/DMC4/DMC4-Nero--on-top-of-a-buliding.jpg" alt="" /></p>
<p><a href="http://www.mobygames.com/developer/sheet/view/developerId,61443/">Itsuno</a> also shared some details on how the game is tapping the power of the PS3. He has said that the visuals attempt to deliver a satisfying feel of being in the air, and that Nero&#8217;s right arm actions are something that could not be done on current machines and only on the <strong>PS3</strong>. Gameplay visuals, shown at <strong>TGS 2006</strong>, demonstrate this game mechanic in action.</p>
<p><img src="/image/DMC4/DMC4_church.jpg" alt="" /></p>
<p>Given that the series has focused on Dante and Vergil up to this point, it is strange that the significance of the two brothers in &#8220;DMC 4&#8243; is still up in the air. Thankfully, we don&#8217;t need to know exactly how Sparda&#8217;s offspring figure in to predict that &#8220;Devil May Cry&#8221; will provide its trademark mix of stylish flair and overblown action when it finally hits.</p>
<p>Developer : <a href="http://www.capcom.com/">Capcom</a><br />
Publisher : <a href="http://www.capcom.com/">Capcom</a><br />
Genre : Action/Adventure<br />
Platform : PS3<br />
Release date : 2nd Semester 2007</p>
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		<title>Metal Gear Solid 4 : Guns of The Patriots</title>
		<link>http://www.gamehoof.com/2006/12/23/metal-gear-solid-4-guns-of-the-patriots/</link>
		<comments>http://www.gamehoof.com/2006/12/23/metal-gear-solid-4-guns-of-the-patriots/#comments</comments>
		<pubDate>Sun, 24 Dec 2006 04:30:58 +0000</pubDate>
		<dc:creator>w2n</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2006/12/23/metal-gear-solid-4-guns-of-the-patriots/</guid>
		<description><![CDATA[
Metal Gear Solid 4 is officially titled Guns of the Patriots. Metal Gear Solid 4: Guns of the Patriots (commonly abbreviated to MGS4) is a stealth-based game directed by Hideo Kojima and Shuyo Murata. Guns of the Patriots is currently being developed by Kojima Productions for the PlayStation 3 video game console. The game uses [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/images/MGS4/MGS4-MkII.jpg" alt="" /></p>
<p><a href="http://www.metalgearsolid.org/">Metal Gear Solid 4</a> is officially titled Guns of the Patriots. Metal Gear Solid 4: Guns of the Patriots (commonly abbreviated to MGS4) is a stealth-based game directed by <a href="http://www.konami.jp/kojima_pro/" target="_blank">Hideo Kojima</a> and <a href="http://www.genesoul.net/zoe/zoe-staff.htm">Shuyo Murata</a>. Guns of the Patriots is currently being developed by Kojima Productions for the <a href="http://www.gamehoof.com/2006/12/14/playstation-3/">PlayStation 3 video game console.</a> The game uses the motto &#8220;no place to hide&#8221; with the theme of &#8220;senses&#8221;.</p>
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<p><img src="/images/MGS4/MGS4-screenshot2.gif" alt="" /><img src="/images/MGS4/MGS4-screenshot4.gif" alt="" /></p>
<p><strong>Story</strong></p>
<p>The player once again takes on the form of <a href="http://www.amazon.com/exec/obidos/ASIN/B000063CI7/ref=nosim/game0a-20">Solid Snake</a> and undertakes new missions, entering new chaotic situation. Buildings lie burnt and shattered. Streets are twisted and mangled. Some war ruined this place. Some war ruins it still.</p>
<p><img src="/images/MGS4/MGS4-Octocam.jpg" alt="" /><img src="/images/MGS4/MGS4-comunicaton-screenshot.gif" alt="" /></p>
<p>Set in the year 2015, six years after the <a href="http://manhattan.about.com/">Manhattan</a> incident (the events of Metal Gear Solid 2), MGS4 portrays a world where the restriction of military intervention on foreign soil has eased, leading to demands on mercenaries to fight proxy battles for business purposes, fueling the need for <a href="http://www.theatlantic.com/doc/200409/quirk">private military contractors </a>(PMCs) and automated weapons.</p>
<p>However, the five largest <a href="http://www.theatlantic.com/doc/200409/quirk">PMCs</a> are revealed to be owned by a single mother company, Outer Heaven (the name of Big Boss&#8217; mercenary company and fortified nation in the original Metal Gear), operated by Liquid Ocelot. It is revealed that Outer Heaven has amassed a military equivalent in manpower to the United States&#8217; own, and is now preparing to launch an armed insurrection. With the world once again in crisis, Solid Snake is deployed to the <a href="http://en.wikipedia.org/wiki/Middle_East">Middle East</a>.</p>
<p><strong>Graphic</strong></p>
<p>That, however, is reality from an external perspective and does not necessarily take into account the inner aspect. In the past, buildings in games were similar to those found on movie or stage sets and were merely pictures or photographs of wall-material pasted on the surface of a polygon model.</p>
<p>That, however, is reality from an external perspective and does not necessarily take into account the inner aspect. In the past, buildings in games were similar to those found on movie or stage sets and were merely pictures or <a href="http://photo.net/learn/making-photographs/">photographs </a>of wall-material pasted on the surface of a polygon model. The characters created on infinitesimally thin boards were also devoid of any signs of inner flesh, blood, or heThe inner aspect is unseen and establishes its presence only through time and the will of the player. This will pave the way toward a revolutionary change that will lead us away from the past concept based on &#8220;reality&#8221; towards the &#8220;natural.&#8221;</p>
<p><strong>Gameplay</strong></p>
<p>Kojima has stated the main new concept for Metal Gear Solid 4 will be &#8220;No Place To Hide!&#8221;, but has also assured fans that this theme does not imply that the trademark stealth gameplay has been removed. However, Kojima has stated in Weekly <a href="http://www.amazon.com/exec/obidos/ASIN/B00013AXXA/ref=nosim/game0a-20">Famitsu magazine</a> that the game is no longer based around predetermined &#8220;sneaking missions&#8221;, permitting the player to choose the best method in order to traverse the environment and carry out their objectives, be it combatively or stealthily.</p>
<p>The defensive and stealth maneuvers Snake has at his disposal in MGS 4 also smoothly transition into offensive moves. While face-down on the ground, his chameleon ability is triggered, as shown when he takes on a shadowy hue in an alley, allowing two soldiers to pass him by. Just as they march past, he flips over onto his back, and with pistol right up against his belly, takes out both soldiers from behind. Snake also made use of a new shooting perspective reminiscent of that in Resident Evil 4, with rifle butt against his shoulder, and the camera view hovering above his shoulder. He was dressed as a local soldier with a cloak low over his head here, so we can presume he&#8217;ll don different outfits as befits the situation. </p>
<p><img src="/images/MGS4/MGS4-screenshot3.gif" alt="" /><img src="/images/MGS4/MGS4-screenshot1.gif" alt="" /></p>
<p><strong>Sense</strong></p>
<p>Kojima has stated that with the <a href="http://www.amazon.com/exec/obidos/ASIN/B0009VXAM0/ref=nosim/game0a-20">PlayStation 3</a>, he will be able to focus on the things we can&#8217;t see, and to explore the senses that video games rarely tap into. For example, if a building is severely damaged, the resulting sound from a nearby explosion could cause the building to crumble and fall. Furthermore, he is planning to consult psychiatrists on how to emphasize a &#8220;mental battle&#8221; between Snake and his enemies, so that &#8220;who controls the fear can decide the outcome&#8221;. The game&#8217;s trailer hints that the tactical Metal Gears featured in the game are designed to play with Snake&#8217;s emotions: one unit paws the ground and growls like a bull while hunting for Snake, while another makes cicada noises to create a false sense of security.</p>
<p>Continuing with this theme, the soldiers Snake will encounter are not specifically friends or enemies at first &#8211; rather, the player&#8217;s actions towards them will influence how they respond to Snake. In an interview in Edge, Kojima stated that he plans to allow players to have a greater effect on the enemy than just fighting them, allowing alliances and aggressions to form and change between Snake and the other parties on the battlefield.</p>
<p><img src="/images/MGS4/MGS4-gear-screenshot.gif" alt="" /><img src="/images/MGS4/MGS4-screenshot5.gif" alt="" /></p>
<p><strong>Returning elements</strong></p>
<p>The game is planned to utilize a new 360-degree third-person camera system in addition to the top-down camera used in the previous three Metal Gear Solid games. An experimental version of this camera system is included in <a href="http://www.amazon.com/exec/obidos/ASIN/B000BXKA38/ref=nosim/game0a-20">Metal Gear Solid 3: Subsistence</a>. The altered third-person camera also allows for a more precise first-person aiming system. The <a href="http://www.cocoontech.com/index.php?showtopic=1964">CQC system</a> will also be reprised, allowing players to interrogate guards for information and supplies as before. Another feature that debuted in Subsistence, an online battle mode, will also be featured in Metal Gear Solid 4.</p>
<p>In a first for the series, the graphics will emphasize natural movement in actions such as an enemy&#8217;s discovery of Snake, thus eliminating the need of exclamation marks or question marks as indicators. However, recent interviews suggest that they may be reinstated for nostalgic reasons.</p>
<p>Although no Metal Gear models have been revealed as of yet, a similar concept mecha called GEKKO makes a prominent appearance. Kojima has described the machine as being equivalent to a jeep, whereas a traditional Metal Gear, with its greater lethality, would be a tank in comparison.</p>
<p><strong>Developer</strong> : Kojima Production<br />
<strong>Publisher</strong> : Konami<br />
<strong>Genre</strong> : Espionage, Stealth<br />
<strong>Platform </strong>: PS3<br />
<strong>ESRB </strong>: RP (Rating Pending)<br />
<strong>Release Date</strong> : TBA 2007</p>
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		<title>Tekken 6</title>
		<link>http://www.gamehoof.com/2006/12/19/tekken-6/</link>
		<comments>http://www.gamehoof.com/2006/12/19/tekken-6/#comments</comments>
		<pubDate>Tue, 19 Dec 2006 05:13:20 +0000</pubDate>
		<dc:creator>w2n</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2006/12/19/tekken-6/</guid>
		<description><![CDATA[ 
At E3 in 2006, Sony rolled with a lengthy series of brief game trailers demonstrating some of the titles currently in development for the system. One of the more highly anticipated of these was Tekken 6, first revealed for the PlayStation 3 at Sony&#8217;s press conference a year ago. The game was shown very [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/images/tekken-6/tekken-6-cover-ps3.jpg" alt="" /> </p>
<p>At <a href="http://www.e3expo.com/">E3 in 2006</a>, <a href="http://www.sony.com/">Sony</a> rolled with a lengthy series of brief<a href="http://www.gametrailer.com/"> game trailers </a>demonstrating some of the titles currently in development for the system. One of the more highly anticipated of these was Tekken 6, first revealed for the <a href="http://www.gamehoof.com/2006/12/14/playstation-3/">PlayStation 3</a> at Sony&#8217;s press conference a year ago. The game was shown very briefly in the form of a trailer during the press conference, which was cut from a longer version shown by <a href="http://www.namco.com">Namco</a> Bandai. </p>
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<p><img src="/images/tekken-6/tekken-6-jin-kazama-face.jpg" alt="" /> </p>
<p>The trailer seemed to blow by in less than a minute and consisted mostly of a one-on-one fight between demonically possessed karate expert <a href="http://www.geocities.com/tekkenmaster2000/jinkazama.html">Jin Kazama</a> and Lili, a new character who&#8217;ll first be playable in Tekken: Dark Resurrection for the PSP. It was difficult to tell what was so special about the female fighter&#8217;s moves since, early on in the fight, Jin delivers a crushing punch to her abdomen. Jin&#8217;s skin showed different scars and shades, giving it a sense of realism. Sweat could be seen evaporating from Jin&#8217;s body and going down his face. At one point, when he touches his flesh, it moves along with the movement of some sweat droplets. The video portrayed a similar dynamic look that Tekken has followed over the years.</p>
<p><img src="/images/tekken-6/tekken-6-jin-kazama-glove.jpg" alt="" /> </p>
<p>The Tekken 6 logo appears, with a <a href="http://playstation.about.com/od/ps3/ss/PS3Pics_7.htm">PlayStation 3 logo</a> underneath. The entire trailer is close to five minutes long, though a lot of the time is sucked up by this lengthy outro and the establishing shot. It&#8217;s an odd trailer for a <a href="http://fighting-games.freeonlinegames.com/">fighting game</a>, since there isn&#8217;t a whole lot of fighting in it. Though what&#8217;s there of the fighting is good stuff. We&#8217;re eagerly looking forward to seeing more of Tekken 6 in action.</p>
<p><img src="/images/tekken-6/tekken-6-jin-kazama-vs-lili.jpg" alt="" /></p>
<p>Tekken 6 is the upcoming installment of Namco&#8217;s Tekken series, expected to come out sometime in 2007. While there is no official source confirmation, it is assumed this will be a sequel and not simply an upgrade as Tekken Dark Resurrection was.</p>
<p><strong>Developer</strong> : <a href="http://www.namco.com">Namco </a><br />
<strong>Publisher</strong> : <a href="http://www.namco.com">Namco </a><br />
<strong>Genre</strong> : 3D Fighting<br />
<strong>Platform</strong> : PS 3<br />
<strong>ESRB</strong> : Mature<br />
<strong>Releas date</strong> : TBA 2007</p>
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		<title>Gran Turismo HD</title>
		<link>http://www.gamehoof.com/2006/12/16/gran-turismo-hd/</link>
		<comments>http://www.gamehoof.com/2006/12/16/gran-turismo-hd/#comments</comments>
		<pubDate>Sat, 16 Dec 2006 05:58:15 +0000</pubDate>
		<dc:creator>w2n</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Previews]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2006/12/16/grand-tourismo-hd/</guid>
		<description><![CDATA[ 
Gran Turismo HD
Polyphony Digital head Kazunori Yamauchi spoke about the next Gran Turismo title in the latest issue of Weekly Famitsu. There were two points of interest in the article. First, the parenthetical &#8220;working title&#8221; has been dropped from the name, implying that Gran Turismo HD is indeed the final title. Second, while Yamauchi [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/images/gran-turismo-hd/gt-hd-cover.jpg" alt="Gran Turismo HD Cover" /> </p>
<p><strong>Gran Turismo HD</strong></p>
<p>Polyphony Digital head <a href="http://www.mobygames.com/developer/sheet/view/developerId,38297/">Kazunori Yamauchi</a> spoke about the next <a href="http://www.granturismoworld.com/">Gran Turismo</a> title in the latest issue of <a href="http://www.enterbrain.co.jp/english.html ">Weekly Famitsu</a>. There were two points of interest in the article. First, the <a href="http://www.bedford.k12.ny.us/flhs/library/parentheticalreferences.html">parenthetical </a>&#8220;working title&#8221; has been dropped from the name, implying that Gran Turismo HD is indeed the final title. Second, while Yamauchi lavished praise on the game&#8217;s high-definition graphics, he stated that the game was not the true next-gen heir to the popular racing series&#8217; crown. </p>
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<p><img src="/images/gran-turismo-hd/gt-hd-first-person-screenshot.jpg" alt="First Person Screenshot" /></p>
<p><strong>Features</strong></p>
<p>It has been confirmed that Ferrari will be making their debut in the GT series. This marks the first of the &#8220;big three&#8221; (the other two being <a href="http://www.porsche.com/ ">Porsche</a> (which could replace RUF, although it can be driven with the PS2 memory card), and <a href="http://www.lamborghini.com/">Lamborghini</a>) to debut in a GT game. All have been on many fans wishlists for addition to the series. <a href="http://www.forzamotorsport.net/">Forza Motorsport</a> took <a href="http://www.ferrariworld.com/">Ferrari </a>and Porsche. However, RUF replaced Porsche in <a href="http://www.amazon.com/exec/obidos/ASIN/B000B6ML28/ref=nosim/freetechbooks-20">Project Gotham Racing 3</a>, but Lamborghini was added.</p>
<p><img src="/images/gran-turismo-hd/gt-hd-start-screenshot.jpg" alt="Start Screenshot" /> <img src="/images/gran-turismo-hd/gt-hd-track-screenshot.jpg" alt="Track Screenshot" /></p>
<p>GTHD would have support free online multiplayer and a large number of online features such as online garage, head to head racing, friends list, lobby, bulletin board, spectator mode, team builder, club builder, race builder tool, photo album, etc.</p>
<p>Another addition to the Gran Turismo series will be included in a 2007 update for GTHD to provide car damage. This is a first in the series and is expected to be featured in GT5 by the time it launches in 2008. GTHD will also feature dynamic weather and day/night cycle.</p>
<p>Loading times can take advantage of<a href="http://www.gamehoof.com/2006/12/14/playstation-3/"> PS3&#8217;s </a>standard preinstalled HDD, effectively reducing them to about 4 or 5 seconds.</p>
<p>It was set to feature returning vehicles, such as, the <a href="http://www.ultimatecarpage.com/frame.php?file=car.php&#038;carnum=304">Mazda 787B</a>, the <a href="http://www.autoweb.com.au/cms/A_50488/newsarticle.html">Toyota GT-One Race car</a>, <a href="http://microsites.audi.com/audir8/html/index.php">Audi R8</a>, classic muscle cars from Gran Turismo 4, tuner cars, and so forth. It will feature new vehicles, such as the new Shelby cars, the <a href="http://www.rsportscars.com/eng/cars/lancer_evo_ix.asp">Mitsubishi Lancer Evolution IX</a>, the <a href="http://www.chevrolet.com/corvette/">Chevrolet Corvette C6</a>, the <a href="http://www.allpar.com/cars/lx/dodge-charger.html">Dodge Charger (LX)</a>, the <a href="http://www.paganiautomobili.it/">Pagani Zonda Roadster</a>, <a href="http://www.seriouswheels.com/cars/top-2005-Pagani-Zonda-F.htm">Pagani Zonda F</a> and many, many more.</p>
<p><img src="/images/gran-turismo-hd/mazda787B.jpg" alt="mazda 787B" /><img src="/images/gran-turismo-hd/toyota-gt-one.jpg" alt="Toyota GT One" /><img src="/images/gran-turismo-hd/mitsubishi-lancer-evolution-ix.jpg" alt="mitsubishi lancer evolution ix" /></p>
<p>This game has been cancelled as a full game. However, it is still going to be a download concept demo. There will no longer be any online content, that will only happen in GT5. There will be 10 cars, 1 track and 2 layouts. However, it is possible that further concept demos will be released before the release of GT5 in 2008.</p>
<p>It will be avaliable for download from the Japanese PlayStation Store on December 24, 2006.</p>
<p><strong>GTHD Premium mode</strong></p>
<p>GTHD Premium is a de facto GT5 Prologue. This mode will support full <a href="http://dvdstation.com.au/store/video_processor.php">HD 1080p60 graphics</a> as well.</p>
<p>So far, a new track in the series has been revealed for this mode: The Eiger Nordwand. GTHD Premium will feature around 30 cars and two tracks that have been built up from scratch which will make use of PS3&#8217;s next generation gaming capabilities.</p>
<p>Title : Gran Turismo HD<br />
Developer : <a href="http://www.polyphony.co.jp/english/index.html">Polyphony Digital Inc.</a><br />
Publisher : <a href="http://www.scei.co.jp/">SCE</a><br />
Console : Playstation3<br />
Genre : Racing<br />
ESRB : E</p>
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		<title>Playstation 3</title>
		<link>http://www.gamehoof.com/2006/12/14/playstation-3/</link>
		<comments>http://www.gamehoof.com/2006/12/14/playstation-3/#comments</comments>
		<pubDate>Thu, 14 Dec 2006 05:05:19 +0000</pubDate>
		<dc:creator>w2n</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.gamehoof.com/2006/12/14/playstation-3/</guid>
		<description><![CDATA[
PLAYSTATION 3 Computer entertainment system unleashes a brilliant, high-definition entertainment experience.
As its digital soul, the Cell Broadband Engine represents a tour de force in parallel processing, which means a gaming experience that is beyond what you know today. Its built-in Blu-ray Disc drive delivers a whole new generation in high-definition gaming and unmatched digital media [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/images/ps3/ps3_aboutftr.jpg" /></p>
<p><strong>PLAYSTATION 3</strong> Computer entertainment system unleashes a brilliant, high-definition entertainment experience.</p>
<p>As its digital soul, the Cell Broadband Engine represents a tour de force in parallel processing, which means a gaming experience that is beyond what you know today. Its built-in Blu-ray Disc drive delivers a whole new generation in high-definition gaming and unmatched digital media storage. Whether it’s gaming, Blu-ray movies, music or online services, <a href="http://www.jp.playstation.com/ps3/" target="_blank">PLAYSTATION3</a> invites you to Play Beyond.</p>
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<p><strong>High-Definition Capabilities</strong></p>
<p>Enjoy high-definition entertainment, <a href="http://www.alibaba.com/productsearch/ps3_hdmi_cable.html" target="_blank">HDMI</a> (High-Definition Multimedia Interface) means you can use your PLAYSTATION3 with High-Definition displays as well as conventional or standard TVs.</p>
<p><strong>Hard Disk Drive (HDD)</strong></p>
<p>The PLAYSTATION 3 comes with either a 20GB or 60GB removable <a href="http://www.us.playstation.com/Support/PS3/GettingStarted/s_ps3_gs_ph.html" target="_blank">hard disk drive (HDD)</a>.</p>
<p><strong>System Interoperability</strong></p>
<p>PLAYSTATION 3 and PSP (PlayStation Portable) play nice together. Easily exchange media like photos, videos and music from your PLAYSTATION3 system to your PSP system. And get ready to witness an explosion in creativity as developers take on the challenge of integrating the PSP system into PLAYSTATION3 games.</p>
<p><strong>Backwards Compatibility</strong></p>
<p>Sony stated every PlayStation and PlayStation 2 game that observes its respective system&#8217;s <a href="http://arstechnica.com/journals/thumbs.ars/2006/11/13/5937" target="_blank">TRC</a> (Technical Requirements Checklist) will be playable on PS3 at launch. SCE president Ken Kutaragi asked developers to adhere to the TRC to facilitate compatibility with future PlayStations, stating that the company was having some difficulty getting backward compatibility with games that had not followed the TRCs. It has been confirmed  that initial PS3 units include the <a href="http://www.joystiq.com/2006/11/14/sony-admits-200-ps2-games-not-working-on-ps3/" target="_blank">CPU/rasterizer</a> combination chip used in slim PS2 (EE+GS) to achieve backward compatibility.</p>
<p>The PlayStation 3 does not include interfaces for legacy PlayStation devices, though <a href="http://www.ign.com" target="_blank">IGN.com</a> tested a legacy controller using a PS2-to-USB adapter, finding that it is compatible, though most other devices (such as the Guitar Hero controller) may not be compatible. USB devices for PlayStation 2 may be compatible with PlayStation 3. The PS3 supports both the USB Eye Toy camera/webcam and SOCOM Headset for video and voice chat. A memory card adapter is available so users can save their PS/PS2 data on to a virtual memory card in the hard drive. The PlayStation 3 can also use <a href="http://playstation.about.com/od/ps3/ig/PS3-Console-Images/PS3-Console-and-Sixaxis-Images.--5c.htm" target="_blank">Memory Sticks</a> to store save data for PlayStation and PlayStation 2 software.</p>
<p>At least 3% of the games from the previous generations of the PlayStation had problems at launch such as dropped audio, freezes or controller malfunction. Popular games reported to have this glitch include Final Fantasy, Tekken 5, and Gran Turismo. As of 2006-11-16, a firmware upgrade has been posted online by Sony that is intended to address some of these issues.</p>
<p><strong>Cell Broadband Engine</strong></p>
<p>The PLAYSTATION 3 system’s <a href="http://www.playerbuzz.com/Player-Buzz/Directory-cat.asp?media1Id=835" target="_blank">Cell Broadband Engine</a> is the very thing that game developers have always dreamt about. Its unique multi-processing unit design represents a tour de force in parallel processing. The ability to do more of everything at the same time means more enemies, more AI, more explosions, and more realistic game play. Game play that takes into account ragdoll physics and keyframe animation, enemy AI behaving unpredictably, glass cracking based on the size of the object that impacted it, and individual flecks of dust in a beam of sunlight to create a more believable experience. The Cell Broadband Engine has the muscle and horsepower to move beyond artificial intelligence. This is the power that is the digital soul of PLAYSTATION 3.</p>
<p><strong>Blu-ray Disc</strong></p>
<p>Next-generation entertainment needs a next-generation format. <a href="http://www.blu-ray.com" target="_blank">Blu-ray Disc</a> (BD) is that format. Just as the <a href="http://www.dvdreview.com/">DVD</a> offered a technological leap from CDs, Blu-ray Disc is the next leap forward in the advancement of data storage technology and digital entertainment.</p>
<p>With Blu-ray, the PLAYSTATION 3 computer entertainment system offers game developers unprecedented power to express their creativity and a larger canvas to produce a level of interaction, sophistication and reality that has never existed in gaming. More than an evolution, Blu-ray is a revolution that frees developers from the constraints of storage space and allows them to dream in Blu-ray.</p>
<p><strong>Playstation Network</strong></p>
<p>In response to <a href="http://news.bbc.co.uk/2/hi/technology/5402966.stm" target="_blank">Microsoft&#8217;s successful Xbox Live network</a>, Sony announced a unified online service for the PlayStation 3 console at the 2006 PlayStation Business Briefing meeting in Tokyo. Sony has confirmed that the service will be always connected, free and include multiplayer support. However, developers are permitted to charge a subscription fee, as is common with <a href="http://digg.com/gaming_news/Build_Your_own_MMO_Game_" target="_blank">MMO games</a>.</p>
<p>The Xfire client can be integrated into games to provide various match-making facilities, at a cost to the publisher.</p>
<p>At the <a href="http://tgs.cesa.or.jp/english/attendee/list.html" target="_blank">Tokyo Game Show</a> on September 21, 2006 it was revealed that users will be able to download some of the thousands of PlayStation 1 and PlayStation 2 titles from the PlayStation Network Platform for a fee, starting with those with the smallest game data. The reason to allow this kind of functionality is that Sony wants to allow the users to choose the games of their preference. <a href="http://www.businessweek.com/2000/00_20/b3681080.htm" target="_blank">Ken Kutaragi</a> also announced functionality with other consoles, similar to Nintendo&#8217;s upcoming Virtual Console, including confirmed Sega Genesis and TurboGrafx 16 functionality. However, Sega has replied that Sony has been too hasty with calling it a fact. Sega is currently reviewing the possibilities, but have not yet made a decision on it.</p>
<p><strong>PLAYSTATION Store</strong></p>
<p>Enrich your entertainment experience with free and premium exclusive content from the <a href="http://www.jp.playstation.com/ps3/psn/" target="_blank">PLAYSTATION Store</a>. Enjoy a rich and unique selection of downloadable games, from classics to never before seen titles designed specifically for the PLAYSTATION3 system. You can also enhance your disc-based games with game add-ons, such as new levels, maps or weapons. PS one games can be downloaded directly to your PLAYSTATION3 system and then transferred to be played on your <a href="http://www.yourpsp.com/" target="_blank">PSP</a> (PlayStation Portable) system.</p>
<p><strong>Friends &#038; Messaging</strong></p>
<p>Use your unique Online ID to stay connected with your PLAYSTATION Network friends. Talk with others during game play, say hello anytime you’re online, or have a video chat with an Eye Toy; USB Camera and headset (each sold separately).</p>
<p><strong>SIXAXIS wireless controller</strong></p>
<p>The <a href="http://www.linuxgames.com/news/feedback.php?identiferID=8828&#038;action=flatview" target="_blank">PS3 SIXAXIS</a> is a controller that is nearly identical to that of the predecessor&#8217;s DualShock. The SIXAXIS features finer analogue sensitivity, more trigger-like R2 and L2 buttons, a PS button, and a USB mini-B port for charging the internal battery and use for wired play. The PlayStation 3 supports up to 7 simultaneous controllers over <a href="http://www.bluetooth.com/" target="_blank">Bluetooth</a>. The SIXAXIS is named for its ability to detect motion in the full six degrees. However, unlike the previous DualShock, the new controller has no vibration feature. The controller will retail for US$50.</p>
<p>The PlayStation 3 Memory Card Adaptor is a device that allows data to be transferred to and from PlayStation and PlayStation 2 memory cards and to the PlayStation 3&#8217;s hard disk. The device is a cable that connects to the PS3&#8217;s USB port on one end, and features a legacy PlayStation 2 memory card port on the other end. The adaptor will be available for purchase simultaneously with the console&#8217;s launch, at a price of JP¥1500 (including tax) in Japan, and US$14.99 in the United States.</p>
<p>Using Bluetooth, the PlayStation 3 BD Remote allows users to easily control videos and music on Blu-ray Disc and DVD. In Japan, the device will be available starting December 7, 2006, and will cost JP¥3,800. The device will be available in North America in December for US$24.99. However, the PS3 will accept signals only via its Bluetooth Remote and not through the standard IR spectrum, disallowing the use of universal remotes with the system. The Blu-ray Disc movie Talladega Nights: The Ballad of Ricky Bobby was to be included with the initial 400,000 release copies of the PS3 in North America.</p>
<p>Official <a href="http://www.cduniverse.com/search/xx/games/pid/7308178/a/PS3+HDMI+Cable-10+ft..htm" target="_blank">PS3 HDMI cables</a> will retail for US$50. No HDMI cable is included with the PS3 system.</p>
<p><strong>Games</strong></p>
<p>Experience high-definition gaming with PLAYSTATION 3 games!</p>
<p><strong>Multimedia: Music, Photos, Internet,Videos &#038; Movies</strong></p>
<p>PLAYSTATION 3 provides an endless array of multimedia activities, all without even inserting a game.</p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/B0009VXAM0/ref=nosim/freetechbooks-20" target="_blank"><img src="/images/ps3/ps3_proddetails_silver_60G.jpg" /></a></p>
<ul>
<li>CPU Cell Broadband Engine GPU RSX Memory 256MB XDR Main RAM 256MB GDDR3 VRAM HDD 2.5&#8242; Serial ATA (60GB) I/O USB 2.0 X 4</li>
<li>Memory Stick/SD/CompactFlash Slots Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T IEEE 802.11 b/g Wi-Fi*</li>
<li>Bluetooth 2.0 (EDR)</li>
<li>Wireless Controller Bluetooth (up to 7) AV Output Screen size: 480i, 480p, 720p, 1080i, 1080p</li>
<li>HDMI**: HDMI out &#8211; (x1 / HDMI)</li>
<li>Analog: AV MULTI OUT x 1</li>
<li>Digital audio: DIGITAL OUT (OPTICAL) x 1</li>
<li>Blu-ray/DVD/CD DRIVE &#8220;read only&#8221;</li>
<li>Dimensions Approximately 325mm (W) x 98mm (H) x 274mm (D)</li>
<li>Weight Approximately 5 kg</li>
</ul>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/B000IZWNLG/ref=nosim/freetechbooks-20" target="_blank"><img src="/images/ps3/ps3_proddetails_black_20G.jpg" /></a></p>
<ul>
<li>CPU Cell Broadband Engine™ GPU RSX Memory 256MB XDR Main RAM 256MB GDDR3 VRAM HDD 2.5&#8242; Serial ATA (20GB) I/O USB 2.0 X 4</li>
<li>Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T</li>
<li>Bluetooth 2.0 (EDR)</li>
<li>Wireless Controller Bluetooth (up to 7) AV Output Screen size: 480i, 480p, 720p, 1080i, 1080p</li>
<li>HDMI**: HDMI out &#8211; (x1 / HDMI)</li>
<li>Analog: AV MULTI OUT x 1</li>
<li>Digital audio: DIGITAL OUT (OPTICAL) x 1</li>
<li>Blu-ray/DVD/CD DRIVE &#8220;read only&#8221;</li>
<li>Dimensions Approximately 325mm (W) x 98mm (H) x 274mm (D)</li>
<li>Weight Approximately 5 kg</li>
</ul>
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